The musée Art Ludique – Museum for entertainment in Paris opens with Pixar show

Posted November 11th, 2013

3D, Animation, Entertainment, France, Museums

The musée Art Ludique, the world’s first museum for the art of entertainment has opened in Paris on 16 November 2013, with the exhibition entitled “Pixar, 25 ans d’animation (Pixar, 25 Years of Animation)”. The musée Art Ludique.

From their website: “Les Docks en Seine, already home to the la Cité de la Mode et du Design, has iconic avant-garde architecture that is perfectly suited to the universe of Art Ludique. Overlooking the Seine in the east of Paris, in a resolutely innovative area, it offers both the space and location needed for receiving thousands of visitors throughout the year.,

The museum will host important temporary exhibitions throughout the year, as well as a permanent collection arranged chronologically, showcasing the most influential figurative artists of the last few centuries, plus contemporary artists from around the globe working in comics, manga, cinema, animation and videogames.

Visitors will also be able to familiarise themselves with the new digital technology used by today’s artists, and better understand the major artistic dimension required in making an animated film or videogame. Signing sessions, conferences, debates and master classes will also be organised regularly in the museum, allowing the general public, students and industry professionals to meet the best artists in their field.”

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From the Museum’s Channel:


The zoetrope, patented in the United States in 1867, was a popular form of late nineteenth-century home entertainment. Rapidly rotating a sequence of still images inside a cylinder, the device demonstrated the basic principles of animation before the invention of cinema.

Pixar’s Toy Story Zoetrope revisits these basic principles by presenting familiar Pixar characters from the films Toy Story and Toy Story 2 in an updated version of the Victorian-era illusion-of-movement device.

The animation is rooted in an eighteen-frame cycle, with each frame of the cycle represented by a three-dimensional character figurine, or “maquette.” These figurines are mounted at precise points on the disk, which spins at the speed of one revolution per second. A strobe light triggering on each frame freezes the motion, enabling the human eye to perceive each frame of the character’s motion as a single image. When the eye sees all these frozen images in quick succession, the effect of “apparent motion” strings them together to create the illusion of life.

The Toy Story Zoetrope was inspired by the three-dimensional Totoro Zoetrope created by Pixar’s friends at the Ghibli Museum in Mitaka, Japan.
The Pixar Zoetrope team celebrates the innovative strobe-zoetrope work of artists Gregory Barsamian and Toshio Iwai.